My passion for game audio is within both the design and technical aspects and I have strong levels of experience in: the conceptualization and designing of audio assets for both linear and interactive media, designing and implementing audio systems for Xbox One, PlayStation 4, Nintendo Switch, PC, OSX, iOS and Android platforms. I also have advanced implementation experience using FMOD Studio, FMOD Designer and Wwise game audio middleware within Unity 3D, Unreal 4 and in-house game engines.


I take pride in how I work with all game development disciplines to determine audio requirements and to understand the overall requirements of a project. I take pride in my production skills; managing audio assets for small to large projects and collaborating with external musicians and voice over artists to deliver additional assets for projects when required.


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"Trevor's Sound Design skills are exemplary. His work on The Forest and The Banner Saga series, as well as many other titles without a doubt contributed to their success and International acclaim. He has a personable, friendly and modest personality that makes him a pleasure to be around and work with on a daily basis. As a technical sound designer able to help out with implementation tasks, he is an indispensable member of any team. He is positive and proactive, and an enthusiastic contributor willing to jump in and help out. He structures his work and remains organised and in control at all times. I would unhesitatingly recommend him to any audio role."

-- Michael Theiler, KPOW Audio

"I have had the distinct pleasure of working with Trevor on a number of occasions. Trevor’s talent as a sound designer is exceeded only by his professionalism and courtesy working with clients. He is conscientious, articulate, personable and committed to achieving the best result possible for every project. I have also worked with Trevor as a voice talent, and can speak to Trevor extending those same courtesies to those working under him. I would not hesitate to recommend Trevor Dikes to any potential client."

-- Kevin Powe, Tavern of Voices

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